# Blinding Lights

> creative work by Adrianna De Barros

**Wikidata**: [Q132198982](https://www.wikidata.org/wiki/Q132198982)  
**Source**: https://4ort.xyz/entity/blinding-lights-q132198982

## Summary
**Blinding Lights** is a creative work and software application authored by **Adrianna De Barros**. Published in **2001**, the work was built using the **Adobe Flash** software engine and appeared in an academic journal. It is indexed in the Electronic Literature as a Model of Creativity and Innovation in Practice (ELMCIP) knowledge base under the ID **4669**.

## Key Facts
*   **Author:** Adrianna De Barros
*   **Publication Date:** 2001
*   **Instance of:** Creative work, Application
*   **Software Engine:** Adobe Flash
*   **Published In:** Academic journal
*   **ELMCIP ID:** 4669
*   **Source Classification:** Defined as both a creative work and a software application.

## FAQs
### Q: Who created Blinding Lights and when was it published?
A: Blinding Lights was created by Adrianna De Barros and was published in 2001.

### Q: What technology was used to create Blinding Lights?
A: The work was developed using the Adobe Flash software engine.

### Q: In what context was Blinding Lights published?
A: Blinding Lights was published within an academic journal and is classified as a creative work.

### Q: Where is Blinding Lights indexed?
A: The work is indexed in the ELMCIP (Electronic Literature as a Model of Creativity and Innovation in Practice) database with the ID 4669.

## Why It Matters
Blinding Lights serves as a specific example of the intersection between creative authorship and software application development. Its publication in 2001 places it within the early wave of digital literature and web-based creative works that utilized Adobe Flash, a technology that was fundamental to the "application" class of software during that era. By existing as both a "creative work" and an "application," it highlights the evolution of software from purely functional tools to platforms for artistic and academic expression. Its inclusion in the ELMCIP knowledge base underscores its relevance to the study of electronic literature and digital creativity.

## Notable For
*   **Hybrid Classification:** Notable for being explicitly classified as both a "creative work" and an "application," bridging the gap between literature and software.
*   **Flash Architecture:** Represents a specific era of digital creativity reliant on the Adobe Flash engine.
*   **Academic Context:** Distinguished by its publication in an academic journal, separating it from commercial or purely entertainment-focused software.

## Body

### Definition and Classification
**Blinding Lights** is a specific entity categorized as both a **creative work** and an **application**. In the context of software taxonomy, an application is a program or group of programs designed for end-users to perform specific tasks. While general applications often focus on productivity or utility (such as word processing or browsing), Blinding Lights functions within the realm of creative expression. It is recognized as a distinct piece of media authored by **Adrianna De Barros**.

### Technical Specifications
The work operates as a software application driven by the **Adobe Flash** engine. This technical dependency classifies it as a Flash application, a common format for interactive and multimedia content in the early 2000s. As an application, it shares the fundamental characteristic of containing computer program code designed to be executed by the end-user to display or interact with the creative content.

### Publication and History
Blinding Lights was officially published in **2001**. Unlike mass-market software, its distribution channel was an **academic journal**, suggesting its purpose is artistic, literary, or educational rather than commercial. This context aligns it with the field of electronic literature.

### Identifiers
The entity is tracked within specialized knowledge bases dedicated to digital culture and literature. Its specific identifier in the ELMCIP (Electronic Literature as a Model of Creativity and Innovation in Practice) database is **4669**. This ID serves as a verifiable reference for the work's existence and metadata within the academic community.