# Badminton Activity Recognition and Player Assessment based on Motion Signals using Deep Residual Network

> Research article (2022 IEEE 13th International Conference on Software Engineering and Service Science (ICSESS), 2022) · cited 20× · AI/ML

**Wikidata**: [openalex:W4308078775](https://www.wikidata.org/wiki/openalex:W4308078775)  
**Source**: https://4ort.xyz/entity/badminton-activity-recognition-and-player-assessment-based-on-motion-signals-using-deep-residual-network
