# Automated Analysis of Facial Cues from Videos as a Potential Method for Differentiating Stress and Boredom of Players in Games

> Research article (International Journal of Computer Games Technology, 2018) · cited 20× · AI/ML

**Wikidata**: [openalex:W2793297724](https://www.wikidata.org/wiki/openalex:W2793297724)  
**Source**: https://4ort.xyz/entity/automated-analysis-of-facial-cues-from-videos-as-a-potential-method-for-differentiating-stress-and-boredom-of-players-in
