# AtomicTorch Studio

> video game developer

**Wikidata**: [Q96354890](https://www.wikidata.org/wiki/Q96354890)  
**Source**: https://4ort.xyz/entity/atomictorch-studio

## Summary
AtomicTorch Studio is a video game developer based in Singapore, specializing in creating video games. The studio is best known for developing the 2016 game *Dinocide*, which was created by the team.

## Key Facts
- **Industry**: Video game development
- **Location**: Singapore
- **Founded**: 2013 (Twitter account creation date)
- **Notable Work**: *Dinocide* (2016)
- **Platforms**: Steam (curated by AtomicTorch Studio)
- **Website**: [atomictorch.com](https://atomictorch.com/) (English)
- **Social Media**: Twitter handle @AtomicTorch (active from 2013 to 2020)
- **Identifiers**:
  - Steam Curator ID: 33500638
  - IndieDB Company ID: atomictorch-studio
  - VideoGameGeek Company ID: 31803
  - Internet Game Database Company ID: atomictorch-studio

## FAQs
### Q: What games has AtomicTorch Studio developed?
A: AtomicTorch Studio is known for developing *Dinocide*, a 2016 video game.

### Q: Where is AtomicTorch Studio located?
A: The studio is based in Singapore.

### Q: When was AtomicTorch Studio founded?
A: The studio's Twitter account was created in 2013, suggesting its founding around that time.

### Q: What platforms does AtomicTorch Studio work with?
A: The studio has a presence on Steam, where it curates content.

### Q: Does AtomicTorch Studio have any other notable projects?
A: The only confirmed project is *Dinocide*, with no additional games or developments listed in the available data.

## Why It Matters
AtomicTorch Studio is a relatively small but notable developer in the video game industry, particularly for its work on *Dinocide*. While the studio's output is limited, its presence on platforms like Steam and social media indicates an active role in the indie game community. The game *Dinocide* serves as a key example of its work, though without additional details, its broader impact remains unclear. The studio's location in Singapore suggests a connection to the growing Southeast Asian game development scene, though its specific contributions to the industry are not well-documented.

## Notable For
- **First Known Work**: *Dinocide* (2016), marking the studio's debut in game development.
- **Steam Presence**: Curates content on Steam, indicating engagement with the platform.
- **Social Media Activity**: Maintained an active Twitter presence from 2013 to 2020.
- **Indie Developer**: Operates within the indie game development space, focusing on smaller-scale projects.
- **Singaporean Representation**: Contributes to the Southeast Asian game development ecosystem.

## Body
### Overview
AtomicTorch Studio is a video game developer based in Singapore, with its primary known output being the 2016 game *Dinocide*. The studio was active on social media, particularly Twitter, where it maintained a presence from 2013 to 2020. The studio's website, [atomictorch.com](https://atomictorch.com/), is available in English, and it has a presence on Steam, where it curates content under the ID 33500638.

### Notable Works
- **Dinocide (2016)**: The studio's sole confirmed game, developed in 2016. No additional details about the game's mechanics, reception, or development process are available.

### Platforms and Identifiers
- **Steam**: AtomicTorch Studio curates content on Steam, with a curator ID of 33500638.
- **IndieDB**: The studio is listed under the ID "atomictorch-studio."
- **VideoGameGeek**: Recognized with the company ID 31803.
- **Internet Game Database**: Also listed under the ID "atomictorch-studio."

### Social Media
- **Twitter**: The studio's Twitter account, @AtomicTorch, was active from February 20, 2013, to December 28, 2020. The account ID is 1201759099.

### Industry Context
AtomicTorch Studio operates within the broader video game industry, contributing to the indie game development scene. Its presence in Singapore reflects the growing influence of Southeast Asian developers in the global game industry. While the studio's output is limited, its engagement with platforms like Steam and social media highlights its role in the indie game community.

## References

1. VideoGameGeek