# Atomic Games

> American video game developer

**Wikidata**: [Q4817281](https://www.wikidata.org/wiki/Q4817281)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Atomic_Games)  
**Source**: https://4ort.xyz/entity/atomic-games

## Summary
Atomic Games was an American video game developer founded in 1989 and headquartered in Minneapolis. The company specialized in creating video games for personal use, operating within the video game industry until its dissolution in 2011.

## Key Facts
- **Instance of:** Video game developer
- **Industry:** Video game industry
- **Country:** United States
- **Headquarters Location:** Minneapolis
- **Inception Date:** 1989
- **Dissolved Date:** 2011
- **Website:** http://www.atomicgames.com/ (English)
- **Wikidata Description:** American video game developer
- **Freebase ID:** `/m/0gwlfc`
- **Quora Topic:** `Atomic-Games`
- **MobyGames Company ID:** `7`
- **VideoGameGeek Company ID:** `13099`
- **Internet Game Database Company ID:** `atomic-games`
- **Gry-Online Company ID:** `3968`
- **UVL Company ID:** `674`
- **Lastdodo Area ID:** `603111`
- **VIAF ID:** `128096927`
- **Wikipedia Presence:** Article titled "Atomic Games" exists in English, French, Russian, Simple English, and Vietnamese language editions.

## FAQs
### Q: What type of company was Atomic Games?
**A:** Atomic Games was a video game developer, a software development organization specializing in the creation of video games for personal use. It was classified as a subclass of both video game company and organization.

### Q: When was Atomic Games active?
**A:** The company was founded in 1989 and operated for over two decades before being dissolved in 2011.

### Q: Where was Atomic Games based?
**A:** The company was headquartered in Minneapolis, United States.

## Why It Matters
Atomic Games represents a specific chapter in the American video game development landscape, operating during a period of significant industry growth and transition. As a developer, the company was part of the creative engine that produced interactive entertainment, contributing to the broader video game industry ecosystem. Its existence from 1989 to 2011 spans a crucial era that saw the evolution from late 1980s computer gaming to the modern gaming industry, making it a subject of study for understanding industry longevity and business cycles.

## Notable For
- **Longevity:** Operated for 22 years from 1989 to 2011.
- **Clear Classification:** Explicitly defined as a video game developer in structured data sources.
- **Multiple Identifiers:** Presence across major gaming databases and knowledge bases including MobyGames, VideoGameGeek, and Gry-Online.
- **International Recognition:** Wikipedia article available in five language editions.

## Body

### Corporate Identity and Classification
Atomic Games was formally classified as a video game developer, meaning it was a software development organization whose primary purpose was creating video games for personal use. The company operated within the video game industry and was established as a distinct business entity in the United States.

### Operational History and Timeline
The company was founded in 1989, marking its entry into the video game industry during a period of significant technological transition. Atomic Games maintained operations for over two decades before ceasing operations in 2011. This 22-year span represents a substantial period in an industry known for rapid change and frequent company turnover.

### Headquarters and Physical Presence
Atomic Games was headquartered in Minneapolis, Minnesota, establishing its primary operational base in this midwestern American city. The company maintained an official website at http://www.atomicgames.com/ which served as its English-language online presence.

### Industry Relationships and Context
As a video game developer, Atomic Games focused on the creation aspect of game production rather than publishing. This distinction places the company within the broader category of video game companies while specializing specifically in development work. The company's dissolution in 2011 reflects the challenging nature of the video game development business, particularly for independent studios.

### Digital Presence and Identifiers
The company is documented across multiple gaming databases and knowledge bases:
- **MobyGames:** Company ID 7
- **VideoGameGeek:** Company ID 13099
- **Gry-Online:** Company ID 3968
- **Internet Game Database:** Listed under ID `atomic-games`
- **UVL (Universal Videogame List):** Company ID 674

### Knowledge Base Representation
Atomic Games has a established presence in major knowledge organization systems:
- **Wikidata:** Entity with descriptive label "American video game developer"
- **Freebase:** Identifier `/m/0gwlfc`
- **Quora:** Topic page for `Atomic-Games`
- **VIAF:** Authority control ID 128096927
- **Wikipedia:** Coverage in five language editions (English, French, Russian, Simple English, Vietnamese)

### Legacy and Documentation
The company's documentation across multiple gaming databases ensures its historical contributions to the industry are preserved. The various identifiers allow for precise linking of Atomic Games' products and personnel across different documentation systems, maintaining the company's place in video game history despite its dissolution over a decade ago.

## References

1. LastDodo
2. Quora
3. VideoGameGeek