# Artemis

> crossplatform visual novel game engine that uses Lua script

**Wikidata**: [Q134722770](https://www.wikidata.org/wiki/Q134722770)  
**Source**: https://4ort.xyz/entity/artemis-q134722770

## Summary
Artemis is a cross-platform visual novel game engine that uses Lua scripting. It supports multiple operating systems including Windows, iOS, Android, and PlayStation consoles, making it accessible across different devices. The engine is developed by IES-Net and operates under a proprietary license.

## Key Facts
- **Platforms**: Runs on Microsoft Windows, iOS, Android, PlayStation 4, PlayStation 5, and WebAssembly.
- **Scripting Language**: Uses Lua for scripting.
- **License**: Proprietary.
- **Developer**: IES-Net (Japanese-based).
- **Origin**: Japan.
- **Instance of**: Visual novel engine and game engine.
- **Copyright Status**: Copyrighted.
- **Website**: [https://www.ies-net.com/](https://www.ies-net.com/) (Japanese language).

## FAQs
### Q: What platforms does Artemis support?
A: Artemis supports Microsoft Windows, iOS, Android, PlayStation 4, PlayStation 5, and WebAssembly.

### Q: What scripting language does Artemis use?
A: Artemis uses Lua for scripting.

### Q: Is Artemis open-source?
A: No, Artemis operates under a proprietary license.

### Q: Who developed Artemis?
A: Artemis was developed by IES-Net, a Japanese company.

### Q: Where can I find more information about Artemis?
A: The official website is [https://www.ies-net.com/](https://www.ies-net.com/) (in Japanese).

## Why It Matters
Artemis is significant in the visual novel game development community due to its cross-platform compatibility and Lua-based scripting, which allows developers to create interactive narratives across multiple devices. Its proprietary nature ensures control over updates and features, catering to both indie developers and larger studios. By supporting platforms like PlayStation and mobile operating systems, Artemis bridges gaps between console and mobile gaming experiences, offering flexibility for creators. Its Japanese origin reflects its alignment with regional gaming trends, while its use of Lua provides a familiar scripting environment for developers already working in the genre.

## Notable For
- **Cross-Platform Support**: One of the few visual novel engines compatible with both mobile and console platforms.
- **Lua Scripting**: Leverages Lua, a widely used scripting language in game development.
- **Proprietary Model**: Offers a controlled, commercial-grade engine for professional developers.
- **Japanese Development**: Reflects its roots in the Japanese gaming industry.
- **PlayStation Integration**: Supports PlayStation 4 and PlayStation 5, expanding its reach beyond mobile and PC.

## Body
### Overview
Artemis is a visual novel engine designed for cross-platform development, supporting Windows, iOS, Android, PlayStation 4, PlayStation 5, and WebAssembly. It is developed by IES-Net, a Japanese company, and uses Lua for scripting.

### Technical Specifications
- **Scripting**: Lua is the primary scripting language.
- **Platforms**: Windows, iOS, Android, PlayStation 4, PlayStation 5, and WebAssembly.
- **License**: Proprietary, ensuring controlled updates and features.

### Development and Origin
- **Developer**: IES-Net, based in Japan.
- **Country of Origin**: Japan.
- **Website**: [https://www.ies-net.com/](https://www.ies-net.com/) (Japanese).

### Usage and Impact
- **Target Audience**: Indie and professional visual novel developers.
- **Key Feature**: Cross-platform compatibility across mobile, PC, and console.
- **Scripting Advantage**: Lua provides a familiar environment for developers.

### Distinctive Traits
- **Proprietary Control**: Unlike open-source engines, Artemis offers a commercial, supported solution.
- **PlayStation Support**: Rare for visual novel engines, expanding its reach beyond mobile and PC.
- **Japanese Focus**: Aligns with regional gaming trends and preferences.