# Art Sqool

> 2019 video game

**Wikidata**: [Q109381687](https://www.wikidata.org/wiki/Q109381687)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Art_Sqool)  
**Source**: https://4ort.xyz/entity/art-sqool

## Summary
Art Sqool is a single-player indie video game developed by Julian Glander. It was initially released for Microsoft Windows and macOS on February 5, 2019, and later published for the Nintendo Switch by RedDeerGames on November 19, 2020. The game is distributed digitally via the Nintendo eShop and itch.io.

## Key Facts
- **Developer:** Julian Glander
- **Publisher:** RedDeerGames (Nintendo Switch version)
- **Initial Release Date:** February 5, 2019 (Microsoft Windows, macOS)
- **Console Release Date:** November 19, 2020 (Nintendo Switch)
- **Platforms:** Microsoft Windows, macOS, Nintendo Switch
- **Genre/Mode:** Indie game; Single-player video game
- **Distribution:** Digital download (Nintendo eShop, itch.io)
- **ESRB Rating:** Everyone
- **Critical Reception:** OpenCritic Top Critic Average score of 36/100 (based on 5 reviews)
- **Official Website:** https://artsqool.cool/

## FAQs
### Q: Who developed and published Art Sqool?
A: Art Sqool was developed by Julian Glander. The Nintendo Switch version was published by the Polish indie game company RedDeerGames.

### Q: What platforms is Art Sqool available on?
A: The game is available on Microsoft Windows, macOS, and Nintendo Switch. It is distributed digitally through the Nintendo eShop and itch.io.

### Q: When was Art Sqool released?
A: The initial release for Windows and macOS was on February 5, 2019. The Nintendo Switch version was released later on November 19, 2020.

### Q: What is the critical reception of Art Sqool?
A: As of January 12, 2021, the game held an aggregate score of 36/100 on OpenCritic based on an average of 5 top critic reviews.

## Why It Matters
Art Sqool represents a distinct intersection between creative tools and gaming, categorizing itself firmly as an "indie game" experience. Its release strategy highlights the modern digital ecosystem for independent titles; it utilized the direct distribution platform itch.io for PC/Mac users before securing a publishing deal with RedDeerGames for the console market.

The transition from a PC exclusive to the Nintendo Switch in 2020 expanded its accessibility, leveraging the Switch's portable nature for creative tasks. While the game received a low aggregate critical score (36/100) from top critics, its existence underscores the niche market for experimental, art-focused software within the broader video game industry. It serves as a case study in indie publishing partnerships, where a solo developer (Julian Glander) partners with a specialized publisher (RedDeerGames) to bridge the gap between PC development and console certification.

## Notable For
- **Low Critical Score:** The game is notable for having a specific, documented aggregate score of 36/100 on OpenCritic.
- **Cross-Platform Publishing:** transitioned from a self-published or indie distributed title on PC/Mac to a publisher-backed release on Nintendo Switch.
- **Digital-Only Distribution:** The title is exclusively available via digital download, skipping physical media entirely.
- **Specific Identifiers:** It possesses a distinct Nintendo Switch Title ID (01006AA013086000) and is indexed across numerous gaming databases including IGDB, IGDB, and PCGamingWiki.

## Body

### Development and Release
Art Sqool is defined in records as a 2019 video game. It was created by developer Julian Glander. The project sees the developer utilizing a specific software engine (Wikidata ID Q63966) to run the application.

The timeline of the game's availability is split across two major release windows:
- **February 5, 2019:** The game launched for desktop operating systems, specifically Microsoft Windows and macOS. This version is accessible via the itch.io platform.
- **November 19, 2020:** The game expanded to console hardware. This port was handled by RedDeerGames, a developer and publisher headquartered in Warsaw, Poland, known for working within the video game industry.

### Gameplay and Specifications
The software functions as a single-player video game. It has been rated "Everyone" by the ESRB. Technical specs confirm a maximum and minimum player count of 1.

The game is listed in the Independent Games Festival (IGF) entrant records under the ID "art-sqool".

### Distribution and Identifiers
Art Sqool is distributed strictly as a digital download.
- **PC/Mac:** Available at `https://glander.itch.io/art-sqool`.
- **Console:** Available on the Nintendo eShop (ID: art-sqool-switch).

The entity maintains a presence across several tracking and archival databases, confirming its legitimacy and circulation in the market:
- **OpenCritic ID:** 7299
- **PCGamingWiki ID:** Art_Sqool
- **IGDB ID:** art-sqool
- **HowLongToBeat ID:** 65222
- **Wikipedia Title:** Art Sqool (English)

External data also tracks the game under specific commercial IDs, such as the Nintendo Switch Title ID `01006AA013086000`. Despite its broad database presence, it was classified as a "delisted game" in some records as of January 7, 2026 (source: Delisted Games ID: art-sqool), though the context of this status relies on the future-dated reference provided in the source material.

## References

1. Nintendo Game Store
2. [Source](https://glander.itch.io/art-sqool)
3. OpenCritic
4. [Source](https://artsqool.cool/)
5. Nintendo eShop
6. GameSpot
7. Nintendo World Report
8. Q124398839
9. Delisted Games