# ANMA

> video game developer company

**Wikidata**: [Q138133383](https://www.wikidata.org/wiki/Q138133383)  
**Source**: https://4ort.xyz/entity/anma-q138133383

## Summary
ANMA was a video game developer company founded in Hoogkarspel, Netherlands. It was active during the early 1990s, with its most notable work being the 1992 game *Frantic*, and was dissolved in 1993.

## Key Facts
- **Instance of:** Video game developer.
- **Industry:** Video game industry.
- **Country:** Netherlands.
- **Headquarters:** Hoogkarspel.
- **Location of Formation:** Hoogkarspel.
- **Floruit (period of greatest activity):** 1992.
- **Founded by:** Q138386982 and Q138386981.
- **Dissolved, abolished, or demolished date:** 1993.
- **Notable work:** The game *Frantic* (published 1992).
- **Work in collection:** Has works in the collection of the Netherlands Institute for Sound and Vision.
- **Described at URL:** https://www.gamedeveloper.com/business/the-story-of-anma-two-schoolboys-and-a-game-development-dream
- **Wikidata description:** video game developer company
- **On focus list of Wikimedia project:** NADD Wikidata project and NADD creators.

## FAQs
### Q: When and where was ANMA founded and dissolved?
**A:** ANMA was formed in Hoogkarspel, Netherlands, and was active during its peak year of 1992. The company was dissolved in 1993.

### Q: What is ANMA known for creating?
**A:** ANMA is known for developing the video game *Frantic*, which was published in 1992. A copy of this game is preserved in the collection of the Netherlands Institute for Sound and Vision.

### Q: Who were the founders of ANMA?
**A:** The company was founded by two individuals, referenced in the source material by their Wikidata identifiers Q138386982 and Q138386981.

## Why It Matters
ANMA represents a specific, short-lived venture within the early 1990s European video game industry. Its story, documented in a feature article, provides insight into the small-scale, entrepreneurial spirit of game development during that era. The preservation of its work by a national cultural institution like the Netherlands Institute for Sound and Vision underscores its historical value as part of the Dutch digital heritage. ANMA's inclusion in Wikimedia projects highlights its role as a defined entity for structured data cataloging.

## Notable For
- **Historical significance:** Its development history and artifacts are preserved by a national institute.
- **Precise timeline:** A well-documented period of activity (floruit in 1992) and dissolution date (1993).
- **Structured data focus:** It is a subject of focus for the NADD Wikidata project, indicating its use as a case study in knowledge base curation.

## Body

### Definition and Classification
- ANMA was a software development organization classified as a **video game developer**.
- It operated within the broader **video game industry**.

### History and Operations
- The company was founded in **Hoogkarspel**, Netherlands.
- Its **period of greatest activity (floruit)** was in **1992**.
- ANMA was **dissolved in 1993**.

### Founders and Leadership
- The company was founded by two individuals, identified in the source material as Q138386982 and Q138386981.

### Notable Works and Legacy
- ANMA's known product is the video game **Frantic**, released in 1992.
- This game is part of the collection held by the **Netherlands Institute for Sound and Vision**, signifying its cultural preservation.

### Location and Geography
- The company's **headquarters** and **location of formation** were both in **Hoogkarspel**.

### Documentation and Knowledge Base Presence
- The primary source for the company's history is an article titled "The Story Of ANMA: Two Schoolboys And A Game Development Dream" on GameDeveloper.com.
- ANMA is an entity of interest for the **NADD Wikidata project** and **NADD creators** Wikimedia initiatives.

## References

1. Q138348976
2. [The Story Of ANMA: Two Schoolboys And A Game Development Dream](https://www.gamedeveloper.com/business/the-story-of-anma-two-schoolboys-and-a-game-development-dream)
3. Frantic. game-catalogus Beeld & Geluid. 1992