# An efficient method for rendering linear symbols on 3D terrain using a shader language

> Research article (International Journal of Geographical Information Systems, 2017) · cited 11× · AI/ML

**Wikidata**: [openalex:W2765775946](https://www.wikidata.org/wiki/openalex:W2765775946)  
**Source**: https://4ort.xyz/entity/an-efficient-method-for-rendering-linear-symbols-on-3d-terrain-using-a-shader-language
