# An Action Recognition Technology for Badminton Players Using Deep Learning

> Research article (Mobile Information Systems, 2022) · cited 14× · AI/ML

**Wikidata**: [openalex:W4225266739](https://www.wikidata.org/wiki/openalex:W4225266739)  
**Source**: https://4ort.xyz/entity/an-action-recognition-technology-for-badminton-players-using-deep-learning
