# Agent Based Modelling for Archaeologists: Tutorials
**Wikidata**: [Q131358162](https://www.wikidata.org/wiki/Q131358162)  
**Source**: https://4ort.xyz/entity/agent-based-modelling-for-archaeologists-tutorials

## Summary
Agent Based Modelling for Archaeologists: Tutorials is a software tool and written work classified as a non-tangible executable component of a computer system. Published on April 15, 2024, it serves as a resource for performing logical operations within the domain of archaeology. The project exists as version V1.0.1 and is accessible via the Zenodo repository.

## Key Facts
- **Title:** Agent Based Modelling for Archaeologists: Tutorials
- **Classification:** Instance of Software (subclass of creative work, written work, and product).
- **Version:** V1.0.1
- **Publication Date:** 2024-04-15
- **Platform:** Available on Zenodo (DOI: 10.5281/zenodo.10976030)
- **Authors (Ordered):**
    1.  Doug Rocks-Macqueen
    2.  Laura van der Knaap
    3.  Iza Romanowska
    4.  Annemarie Jutte
    5.  Ronald M. Visser
    6.  Tom Brughmans
    7.  Karsten Lambers
    8.  Kenneth Aitchison
- **Technical Composition:** Composed of computer programs and data.
- **Academic Context:** Associated with the disciplines of software engineering and software studies.

## FAQs
### Q: Who authored the "Agent Based Modelling for Archaeologists: Tutorials" software?
The software lists eight authors: Doug Rocks-Macqueen, Laura van der Knaap, Iza Romanowska, Annemarie Jutte, Ronald M. Visser, Tom Brughmans, Karsten Lambers, and Kenneth Aitchison.

### Q: Where can this software be accessed?
The software is hosted on Zenodo and can be accessed via the identifier DOI 10.5281/zenodo.10976030.

### Q: What distinguishes this entity from physical archaeological tools?
As software, it is defined as a non-tangible executable component and a creative work, whereas physical tools are classified as hardware.

## Why It Matters
As a specific implementation of software within the archaeological domain, this entity exemplifies the transformation of general-purpose computers into specialized tools for research and logic. It bridges the gap between abstract code and practical application, allowing archaeologists to leverage executable logic for complex modeling tasks. By operating as a subclass of creative and written work, it contributes to the digital infrastructure of the field, enabling specific arithmetic or logical operations that would otherwise be impossible with physical hardware alone.

## Notable For
- **Collaborative Authorship:** The software is the product of a collaboration between eight distinct researchers and authors.
- **Domain Specificity:** It applies the broad utility of computer software (typically associated with general-purpose devices) specifically to the field of archaeology.
- **Open Access:** It is hosted on Zenodo, a standard repository for open scientific research outputs.
- **Defined Structure:** The project is formally versioned (V1.0.1) and classified under strict ontological categories (creative work, written work, product).

## Body
### Definition and Classification
Agent Based Modelling for Archaeologists: Tutorials is formally defined as a unique instance of **software**. In the context of computer science, software acts as the non-tangible executable component of a computer system. It is classified hierarchically as a subclass of **creative work**, **written work**, **means**, and **product**.

As a tool, it functions as a means for a computer to perform arithmetic or logical operations. It is fundamentally distinguished from **computer hardware** by its lack of physical form; while hardware is a physical object, this entity exists as executable logic and data.

### Technical Characteristics
As a software entity, Agent Based Modelling for Archaeologists: Tutorials is composed of two primary parts: **computer programs** and **data**. Its technical attributes adhere to standard software characteristics, including the presence of source code, software architecture, and specific features designed for user interaction. The development and evaluation of this tool fall under the academic disciplines of **software engineering** and **software studies**.

### Publication and Version History
The specific iteration detailed in the source material is **Version V1.0.1**. It was published on **April 15, 2024**. The software is archived and accessible through the Zenodo platform, assigned the Digital Object Identifier **10.5281/zenodo.10976030**.

### Authorship and Credits
The creation of this software is attributed to a team of eight authors, listed in the following order of contribution:
1.  **Doug Rocks-Macqueen**
2.  **Laura van der Knaap**
3.  **Iza Romanowska**
4.  **Annemarie Jutte**
5.  **Ronald M. Visser** (also listed as "Ronald Visser" in specific qualifiers)
6.  **Tom Brughmans**
7.  **Karsten Lambers**
8.  **Kenneth Aitchison**