# Active Student Learning through Gamification in a Learning Management System

> Research article (The Electronic Journal of e-Learning, 2021) · cited 48× · AI/ML

**Wikidata**: [openalex:W4205997286](https://www.wikidata.org/wiki/openalex:W4205997286)  
**Source**: https://4ort.xyz/entity/active-student-learning-through-gamification-in-a-learning-management-system
