# Active Learning Augmented Reality for STEAM Education—A Case Study

> Research article (Education Sciences, 2020) · cited 205× · AI/ML

**Wikidata**: [openalex:W3046999324](https://www.wikidata.org/wiki/openalex:W3046999324)  
**Source**: https://4ort.xyz/entity/active-learning-augmented-reality-for-steam-educationa-case-study
