# Active Cues B.V.

> video game developer company

**Wikidata**: [Q138133378](https://www.wikidata.org/wiki/Q138133378)  
**Source**: https://4ort.xyz/entity/active-cues-b-v

## Key Facts
- **Entity Type:** Video game developer company.
- **Legal Form:** Besloten vennootschap (B.V.), a Dutch private limited company.
- **Headquarters Location:** Utrecht, Netherlands.
- **Country of Operation:** Netherlands.
- **Industry:** Video game industry.
- **Active Since (Floruit):** 2015.
- **Official Name:** Active Cues B.V.
- **Chamber of Commerce (KvK) ID:** 62573764.
- **Institutional Recognition:** Works included in the collection of the Netherlands Institute for Sound and Vision.
- **Wikimedia Project Focus:** Listed on the "NADD Wikidata project" and "NADD creators" focus lists.

## FAQs
### Q: Where is Active Cues B.V. located?
**A:** The company is headquartered in Utrecht, Netherlands.

### Q: What is the legal structure of Active Cues B.V.?
**A:** It operates as a besloten vennootschap (B.V.), which is a private limited company under Dutch law.

### Q: What industry does Active Cues B.V. operate in?
**A:** Active Cues B.V. is a software development organization operating within the video game industry.

### Q: Has the work of Active Cues B.V. been preserved or recognized by any institutions?
**A:** Yes, works by Active Cues B.V. have been included in the collection of the Netherlands Institute for Sound and Vision.

## Why It Matters
Active Cues B.V. contributes to the Dutch creative and technology sectors as a specialized software developer within the video game industry. The company is notable for its institutional recognition, with its works preserved in the collection of the Netherlands Institute for Sound and Vision, indicating cultural or historical significance beyond commercial application. This inclusion suggests that the company's output is considered valuable for archiving and study, potentially reflecting innovation in game design or cultural impact within the Netherlands. Additionally, its presence on specific Wikimedia focus lists highlights its relevance to ongoing data and knowledge organization projects concerning creators and digital entities.

## Notable For
- **Institutional Preservation:** Being one of the video game developers whose works are held in the collection of the Netherlands Institute for Sound and Vision.
- **Wikidata Project Focus:** Explicit inclusion in the "NADD Wikidata project" and "NADD creators" focus lists, marking it as a priority entity for structured data enrichment.
- **Specific National Context:** Operating as a Dutch video game developer headquartered in Utrecht, contributing to the regional technology ecosystem.

## Body

### Corporate Identity and Structure
Active Cues B.V. is formally registered as a video game developer company. Its legal structure is that of a **besloten vennootschap**, a common form for private companies in the Netherlands. The company's official registered name is "Active Cues B.V." and it is identifiable in Dutch business registries via its KvK (Kamer van Koophandel) company ID: **62573764**.

### Location and Operations
The company maintains its headquarters in **Utrecht, Netherlands**. It operates within the broader **video game industry**, functioning as a software development organization. Records indicate the company was active (floruit) as early as **2015**.

### Institutional and Project Affiliations
A significant aspect of Active Cues B.V. is its connection to major archival and knowledge initiatives.
- **Netherlands Institute for Sound and Vision:** The company is listed as having works in the collection of this institute (identifier **Q138133919** in references). This affiliation links the entity to a specific publication or project titled "Tovertafel" dated **2015**.
- **Wikimedia Projects:** Active Cues B.V. appears on the focus lists for the **NADD Wikidata project** and **NADD creators**, signaling its relevance in structured knowledge management and digital creator databases. These references were last verified in early March 2026.

## References

1. [Source](https://www.kvk.nl/bestellen/#/62573764000031569455/)
2. Tovertafel. game-catalogus Beeld & Geluid. 2015