# About the Other Animals

> creative work by Ariana-Sophia Kartsonis

**Wikidata**: [Q132198387](https://www.wikidata.org/wiki/Q132198387)  
**Source**: https://4ort.xyz/entity/about-the-other-animals

## Summary
"About the Other Animals" is a creative work authored by Ariana-Sophia Kartsonis, published in 2003 as a software application built using Adobe Flash. The work is cataloged with the ELMCIP ID 2516 and is presented in English, representing a digital creative project from the early 2000s era of Flash-based interactive media.

## Key Facts
- **Title:** About the Other Animals
- **Author:** Ariana-Sophia Kartsonis
- **Publication Date:** 2003
- **Software Engine:** Adobe Flash
- **ELMCIP ID:** 2516
- **Language:** English
- **Instance Of:** Creative work, application
- **Wikidata Description:** creative work by Ariana-Sophia Kartsonis

## FAQs

### Q: What is "About the Other Animals"?
A: "About the Other Animals" is a creative work in the form of a software application created by Ariana-Sophia Kartsonis. It was published in 2003 using Adobe Flash as its development platform.

### Q: Who created "About the Other Animals"?
A: The work was authored by Ariana-Sophia Kartsonis, who created this digital creative piece in 2003.

### Q: What technology was used to create "About the Other Animals"?
A: "About the Other Animals" was built using Adobe Flash, a multimedia and software platform commonly used in the early 2000s for creating interactive applications, animations, and web-based content.

### Q: When was "About the Other Animals" published?
A: The creative work was published in 2003, placing it in the era when Flash-based interactive media was at its peak popularity.

### Q: How is "About the Other Animals" cataloged?
A: The work is cataloged with ELMCIP ID 2516 and is classified as both a creative work and an application in knowledge bases.

## Why It Matters
"About the Other Animals" represents a specific digital creative work from the early 2000s, a period when Adobe Flash was the dominant platform for interactive web content and creative digital projects. The work exemplifies the type of Flash-based creative applications that emerged during that era, contributing to the digital creative landscape of the time. As a documented creative work with a specific author and publication date, it serves as a cultural artifact documenting the creative output of Ariana-Sophia Kartsonis and the broader Flash-based creative community of the early 2000s.

## Notable For
- **Adobe Flash Platform:** Created using Adobe Flash, representing the peak era of Flash-based digital creativity (1996-2012)
- **Early 2000s Digital Artifact:** Published in 2003, capturing a specific moment in digital creative history
- **Documented Authorship:** Attributed to Ariana-Sophia Kartsonis, providing clear creative attribution
- **Cataloged Entry:** Preserved in the ELMCIP knowledge base with unique identifier 2516

## Body

### Identification and Classification
"About the Other Animals" is classified as a creative work and a software application. It holds the ELMCIP ID 2516, which serves as its unique identifier in academic and knowledge bases. The work is categorized under the broader classification of applications, specifically as a creative work that utilizes software technology to deliver its content.

### Author and Creation
The work was created by Ariana-Sophia Kartsonis, who authored this digital creative piece. Kartsonis developed "About the Other Animals" using Adobe Flash as the software engine, which was the primary technology for creating interactive multimedia content during the early 2000s. The publication occurred in 2003, a time when Flash was widely used for interactive web applications, games, animations, and creative digital works.

### Technical Specification
The work was built on Adobe Flash, a platform that enabled creators to produce rich internet applications, interactive media, and animations that could run in web browsers via the Flash Player. This technology allowed for the integration of vector graphics, animation, audio, and interactive elements, making it ideal for creative works that combined artistic expression with software functionality.

### Context Within Creative Works
As a creative work from 2003, "About the Other Animals" exists within the broader context of Flash-based digital creativity that characterized the early internet era. These types of works represented a significant category of digital cultural production, bridging traditional creative arts with software technology to create new forms of interactive and multimedia experiences.