# A-Max
**Wikidata**: [Q62559152](https://www.wikidata.org/wiki/Q62559152)  
**Source**: https://4ort.xyz/entity/a-max

## Summary
A-Max is a video game developer based in Japan. It operates within the video game industry as a software development organization specializing in the creation of interactive entertainment.

## Key Facts
- **Country:** Japan
- **Industry:** Video game industry
- **Classification:** Instance of "video game developer" (a software development organization).
- **MobyGames ID:** 14895 (formerly identified via the scheme "a-max").
- **SNESMusic.org ID:** 491
- **VideoGameGeek ID:** 18602 (Retrieved March 19, 2022).

## FAQs
### What type of company is A-Max?
A-Max is a video game developer, a class of software development organization focused on designing, programming, and testing video games rather than publishing or distributing them.

### Where is A-Max located?
The company is based in Japan.

### How is A-Max categorized in industry databases?
It is tracked under specific identifiers, including ID 14895 on MobyGames, ID 491 on SNESMusic.org, and ID 18602 on VideoGameGeek.

## Why It Matters
A-Max represents a specific instance of the broader "video game developer" class, contributing to the software ecosystem of the video game industry from its base in Japan. As a development entity, it forms part of the creative engine responsible for turning game concepts into playable software. Its inclusion in multiple archival databases (MobyGames, VideoGameGeek, SNESMusic.org) indicates a recognized role in gaming history, likely associated with specific software titles or soundtracks typical of entities tracked by these services.

## Notable For
- **Japanese Origin:** Distinctly identified as a video game developer operating out of Japan.
- **Database Legacy:** Possesses a "former scheme" ID (`a-max`) within the MobyGames database, indicating historical record-keeping changes.
- **Multi-Platform Archival:** Indexed across diverse niche databases, including VideoGameGeek and SNESMusic.org, suggesting relevance in both gameplay and potentially game audio contexts.

## Body

### Classification and Nature
A-Max is structured as a **video game developer**, defined as a software development organization that specializes in creating video games. It operates within the **video game industry** and is distinct from a video game publisher, focusing on the technical and creative production of games (design, programming, art, testing) rather than distribution or marketing.

As an organization, it falls under the subclass of "video game company." In the context of structured data, it represents the union of roles such as game designers and programmers working toward the creation of interactive entertainment.

### Location and Operations
The entity is specifically associated with the country **Japan**. This places A-Max within one of the major global hubs for video game development, operating alongside numerous other organizations in the region that contribute to the multibillion-dollar global industry.

### Identifiers and External References
A-Max is indexed by several industry-specific identifiers, which facilitate data linking and historical tracking:

*   **MobyGames:** The company holds the ID **14895**. Records also indicate a former identification scheme where it was referenced as **"a-max"**.
*   **SNESMusic.org:** It is cataloged with the ID **491**, suggesting a presence or contribution related to video game music, specifically for the Super Nintendo Entertainment System era.
*   **VideoGameGeek:** The company is listed with ID **18602**, a reference verified on March 19, 2022.

## References

1. VideoGameGeek