# A Gamified Approach for Screening and Intervention of Dyslexia, Dysgraphia and Dyscalculia

> Research article (2019 International Conference on Advancements in Computing (ICAC), 2019) · cited 54× · AI/ML

**Wikidata**: [openalex:W3029642110](https://www.wikidata.org/wiki/openalex:W3029642110)  
**Source**: https://4ort.xyz/entity/a-gamified-approach-for-screening-and-intervention-of-dyslexia-dysgraphia-and-dyscalculia
