# A draw call-oriented approach for visibility of static and dynamic scenes with large number of triangles

> Research article (The Visual Computer, 2018) · cited 11× · AI/ML

**Wikidata**: [openalex:W2792230951](https://www.wikidata.org/wiki/openalex:W2792230951)  
**Source**: https://4ort.xyz/entity/a-draw-call-oriented-approach-for-visibility-of-static-and-dynamic-scenes-with-large-number-of-triangles
