# A comparison of virtual reality and active video game usage, attitudes and learning needs among therapists in Canada and the US

> Research article (2019 International Conference on Virtual Rehabilitation (ICVR), 2019) · cited 11× · AI/ML

**Wikidata**: [openalex:W3005665587](https://www.wikidata.org/wiki/openalex:W3005665587)  
**Source**: https://4ort.xyz/entity/a-comparison-of-virtual-reality-and-active-video-game-usage-attitudes-and-learning-needs-among-therapists-in-canada-and-
