# A Case Study of Generative Adversarial Networks for Procedural Synthesis of Original Textures in Video Games

> Research article (2018 2nd National and 1st International Digital Games Research Conference: Trends, Technologies, and Applications (DGRC), 2018) · cited 21× · AI/ML

**Wikidata**: [openalex:W2946584082](https://www.wikidata.org/wiki/openalex:W2946584082)  
**Source**: https://4ort.xyz/entity/a-case-study-of-generative-adversarial-networks-for-procedural-synthesis-of-original-textures-in-video-games
