# A Case Study of Educational Games in Virtual Reality as a Teaching Method of Lean Management

> Research article (Electronics, 2021) · cited 43× · AI/ML

**Wikidata**: [openalex:W3152256185](https://www.wikidata.org/wiki/openalex:W3152256185)  
**Source**: https://4ort.xyz/entity/a-case-study-of-educational-games-in-virtual-reality-as-a-teaching-method-of-lean-management
