# A calibration methodology for light sources aimed at using immersive virtual reality game engine as a tool for lighting design in buildings

> Research article (Journal of Building Engineering, 2022) · cited 34× · AI/ML

**Wikidata**: [openalex:W4205163939](https://www.wikidata.org/wiki/openalex:W4205163939)  
**Source**: https://4ort.xyz/entity/a-calibration-methodology-for-light-sources-aimed-at-using-immersive-virtual-reality-game-engine-as-a-tool-for-lighting-
