# 47 Rōnin

> Hackathon project: The story of the 47 Rōnin on Japanese cross-scrolls is to be brought to life in a game.

**Wikidata**: [Q113592815](https://www.wikidata.org/wiki/Q113592815)  
**Source**: https://4ort.xyz/entity/47-ronin-q113592815

## Summary
47 Rōnin is a hackathon project developed for Coding da Vinci Baden-Württemberg 2022 that transforms the story of the 47 Rōnin, depicted on Japanese cross-scrolls, into an interactive game. It functions as a web application, combining storytelling and gaming elements to bring historical art to life.

## Key Facts
- **Project Type**: Hackathon project
- **Created For**: Coding da Vinci Baden-Württemberg 2022
- **Instance Of**: project, game, storytelling, web application
- **Primary Use**: Emakimono - Japanische Querrollen (Japanese cross-scrolls)
- **Project Image**: https://commons.wikimedia.org/wiki/Special:FilePath/47_Ronin_Projektbild.png
- **Described At URL**: https://codingdavinci.de/de/projekte/47-ronin (German language)
- **Wikidata Description**: Hackathon project: The story of the 47 Rōnin on Japanese cross-scrolls is to be brought to life in a game.
- **Web Application Definition**: An application that uses a web browser as a client, subclass of Internet application and website, part of the broader category of software
- **Technical Basis**: Relies on server software and source code to deliver functionality via a browser
- **Aliases**: Also known as web-based application, webapp, web tool, online tool, or web interface
- **Standards**: Equivalent to the schema.org/WebApplication class for structured data

## FAQs

### What is the 47 Rōnin project?
The 47 Rōnin is a hackathon project created for Coding da Vinci Baden-Württemberg 2022 that transforms the historical story of the 47 Rōnin, as depicted on Japanese cross-scrolls (Emakimono), into an interactive game. It is a web application designed for storytelling and gaming.

### What technology does the 47 Rōnin project use?
As a web application, the 47 Rōnin project uses a web browser as its client interface. It relies on server software and source code to deliver its interactive game and storytelling functionality via a browser.

### Where can I find more information about the 47 Rōnin project?
Detailed information about the 47 Rōnin project can be found at https://codingdavinci.de/de/projekte/47-ronin. The content at this URL is in German.

### What are the main components of the 47 Rōnin project?
The project integrates several key elements: it is a project, a game, a storytelling medium, and a web application. It specifically uses Emakimono - Japanische Querrollen (Japanese cross-scrolls) as its source material.

## Why It Matters
The 47 Rōnin project represents a modern digital interpretation of traditional Japanese art and historical narrative. By converting the static imagery of Japanese cross-scrolls (Emakimono) into a dynamic, interactive game, it bridges the gap between historical cultural artifacts and contemporary digital experiences. This approach to storytelling not only preserves the story of the 47 Rōnin but also makes it accessible and engaging for a modern audience through the accessible format of a web application.

## Notable For
- **Cultural Digitization**: Transforms traditional Japanese cross-scrolls into an interactive digital game.
- **Hackathon Origin**: Developed as part of Coding da Vinci Baden-Württemberg 2022.
- **Multi-Faceted Design**: Functions simultaneously as a project, game, storytelling medium, and web application.
- **Web-Based Accessibility**: As a web application, it is accessible from any device with a browser and internet connection, requiring no installation.

## Body
### Project Origin and Context
The 47 Rōnin project was created as a hackathon entry for Coding da Vinci Baden-Württemberg 2022, an event focused on cultural data and digital innovation. The project's core objective is to bring to life the story of the 47 Rōnin, a famous historical narrative in Japanese culture, through a digital game interface.

### Core Features and Functionality
The project is classified under multiple categories: it is a project, a game, a storytelling platform, and a web application. Its primary innovative use of source material involves Emakimono - Japanische Querrollen (Japanese cross-scrolls), which are traditional horizontal illustrated narrative scrolls. The game aims to animate this static art form into an interactive experience.

### Technical Foundation
As a web application, the 47 Rōnin project utilizes a client-server architecture where the client is a web browser. This classification places it as a subclass of Internet application and website, within the broader category of software. Key technical characteristics inherited from its web application nature include:
- **Browser-Based Interface**: All interactions occur through a web browser.
- **Server Dependency**: Relies on backend servers to process game logic and deliver dynamic content.
- **Network-Dependent**: Requires an internet connection for functionality.
- **No Installation Required**: Users can access the game directly through a browser without downloading software.

### Access and Documentation
The project is documented at https://codingdavinci.de/de/projekte/47-ronin, with the content provided in German. A visual representation of the project is available via its project image at https://commons.wikimedia.org/wiki/Special:FilePath/47_Ronin_Projektbild.png.