# 3583 Bytes

> Canadian video game developer

**Wikidata**: [Q124749583](https://www.wikidata.org/wiki/Q124749583)  
**Source**: https://4ort.xyz/entity/3583-bytes

## Summary

3583 Bytes was established in 2012[1].

## Summary
3583 Bytes is a Canadian video game developer founded in 2012, headquartered in Calgary. The studio is best known for creating the 2014 video game *Train Sim*, and it operates under the video game industry. The company has an active online presence, including a Twitter account, Facebook page, and YouTube channel, with over 781,000 viewers as of 2025.

## Key Facts
- **Founded**: 2012, as verified by the company's official website.
- **Headquarters**: Calgary, Canada, as stated on the "About Us" page.
- **Industry**: Video game development, part of the broader video game industry.
- **Notable Work**: Developed *Train Sim* (2014).
- **Social Media Presence**:
  - Twitter handle: 3583Bytes, active since May 11, 2015.
  - Facebook page: 3583Bytes.
  - YouTube channel: 3583bytes, with 781,082 viewers as of 2025.
- **Website**: Official site is [https://www.3583bytes.com/](https://www.3583bytes.com/), available in English.
- **Blog**: Official blog URL is [https://www.3583bytes.com/category/blog/](https://www.3583bytes.com/category/blog/).

## FAQs
**What is 3583 Bytes?**
3583 Bytes is a Canadian video game developer specializing in creating interactive entertainment experiences, with a notable project being *Train Sim* (2014). The company operates under the video game industry and is based in Calgary.

**What games has 3583 Bytes developed?**
As of the available data, 3583 Bytes has developed *Train Sim*, a 2014 video game.

**Where is 3583 Bytes headquartered?**
The company is headquartered in Calgary, Canada, as confirmed by their official website.

**How active is 3583 Bytes on social media?**
3583 Bytes maintains active profiles on Twitter, Facebook, and YouTube. Their YouTube channel has 781,082 viewers, and their Twitter account has been active since May 11, 2015.

**What is the significance of 3583 Bytes' YouTube channel?**
The YouTube channel, 3583bytes, has a verified channel ID (UCUS9cbzBzRuGmOuxto9ivJw) and has accumulated 781,082 viewers by 2025. The channel was created on May 14, 2015.

## Why It Matters
3583 Bytes contributes to the Canadian video game industry by developing engaging and immersive experiences, such as *Train Sim*. The studio's work reflects its commitment to creating high-quality interactive entertainment. With a strong online presence, including social media and a dedicated website, the company engages with its audience and promotes its projects effectively. The studio's headquarters in Calgary positions it within a growing tech and gaming hub, potentially fostering collaboration and innovation within the industry.

## Notable For
- **First Major Release**: Developed *Train Sim* (2014), a notable entry in the video game industry.
- **Canadian Presence**: One of several Canadian video game developers contributing to the global gaming landscape.
- **Social Media Engagement**: Maintains active profiles on Twitter, Facebook, and YouTube, with a significant viewer base on YouTube.
- **Official Online Presence**: Operates a dedicated website and blog, ensuring transparency and direct communication with fans and the industry.

## Body
### Overview
3583 Bytes is a Canadian video game developer founded in 2012, with its headquarters in Calgary. The studio specializes in creating video games, with *Train Sim* (2014) being one of its most notable works. The company operates within the video game industry and has established an online presence to engage with its audience.

### History
- **Inception**: The company was founded in 2012, as verified by its official website.
- **Key Project**: *Train Sim* was developed in 2014, marking a significant milestone in the studio's output.

### Development
- **Specialization**: 3583 Bytes focuses on video game development, contributing to the broader video game industry.
- **Notable Output**: *Train Sim* (2014) is the studio's most recognized work, reflecting its expertise in creating immersive experiences.

### Online Presence
- **Social Media**:
  - **Twitter**: The account, @3583Bytes, has been active since May 11, 2015.
  - **Facebook**: The official page, 3583Bytes, serves as another platform for engagement.
  - **YouTube**: The channel, 3583bytes, has a verified channel ID (UCUS9cbzBzRuGmOuxto9ivJw) and has grown to 781,082 viewers by 2025. The channel was created on May 14, 2015.
- **Website**: The official site, [https://www.3583bytes.com/](https://www.3583bytes.com/), is available in English and provides information about the company.
- **Blog**: The studio maintains a blog at [https://www.3583bytes.com/category/blog/](https://www.3583bytes.com/category/blog/), where updates and announcements are posted.

### Impact
- **Industry Contribution**: 3583 Bytes plays a role in the Canadian video game industry, developing games that cater to enthusiasts and players.
- **Engagement**: The studio's active social media presence and website ensure that fans and the industry stay informed about its projects and developments.

### Related Projects
- **Train Sim**: A 2014 video game developed by 3583 Bytes, showcasing the studio's capabilities in creating detailed and engaging simulations.

### Community and Engagement
- **Social Media**: The studio leverages platforms like Twitter, Facebook, and YouTube to connect with its audience and promote its work.
- **Website and Blog**: The official website and blog serve as additional channels for communication, providing updates and insights into the studio's processes and projects.

### Technical Details
- **YouTube Channel Metrics**: The YouTube channel has 781,082 viewers, with a channel ID of UCUS9cbzBzRuGmOuxto9ivJw. The channel was created on May 14, 2015, and has since grown significantly by 2025.
- **Website Language**: The official website is available in English, ensuring accessibility for a global audience.

### References
- **Official Website**: The company's "About Us" page confirms its founding year (2012) and headquarters location (Calgary).
- **YouTube Data**: The number of viewers (781,082) and channel creation date (May 14, 2015) are sourced from YouTube analytics.
- **Social Media Activation Dates**: Twitter and YouTube account creation dates are provided with specific timestamps.

## References

1. [About Us | 3583 Bytes](https://www.3583bytes.com/about-us/)
2. YouTube API