# 2K Czech

> Czech video game developer

**Wikidata**: [Q222045](https://www.wikidata.org/wiki/Q222045)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/2K_Czech)  
**Source**: https://4ort.xyz/entity/2k-czech

## Summary
2K Czech is a Czech video game developer based in Brno, known for creating games like *Mafia II* and its DLC *Jimmy's Vendetta*. Originally founded as Illusion Softworks in 1997, it became a subsidiary of the American publisher 2K in 2007.

## Key Facts
- Founded in **1997** as **Illusion Softworks** by **Jan Kudera** and **Petr Vochozka**.
- Acquired by **2K** (a subsidiary of Take-Two Interactive) in **2007**.
- Headquartered in **Brno, Czech Republic**, with a legal form of *společnost s ručením omezeným* (limited liability company) since **2011**.
- Developed *Mafia II* and its DLC *Jimmy's Vendetta*.
- Employed **110 people** as of **2019** and reported **178.15 million CZK** in revenue that year.
- Previously operated under names like **Silver Wish Games** and **Illusion Softworks**.

## FAQs
### Q: What games has 2K Czech developed?
A: 2K Czech is best known for *Mafia II* and its DLC *Jimmy's Vendetta*. It also developed games under its former name, Illusion Softworks.

### Q: When was 2K Czech founded?
A: The studio was founded in **1997** as Illusion Softworks before rebranding to 2K Czech after its acquisition in **2007**.

### Q: Where is 2K Czech located?
A: Its headquarters are in **Brno, Czech Republic**, specifically in the **Tuřanka** district.

### Q: Who owns 2K Czech?
A: Since **2007**, it has been fully owned by **2K**, an American video game publisher under Take-Two Interactive.

### Q: What was 2K Czech’s revenue in recent years?
A: In **2019**, the company reported **178.15 million CZK** in revenue and a net profit of **1.745 million CZK**.

## Why It Matters
2K Czech has played a significant role in the Czech video game industry, contributing to the global success of the *Mafia* franchise. As a subsidiary of 2K, it has helped bring high-quality, narrative-driven games to international audiences. Its work on *Mafia II* demonstrated the studio’s ability to craft immersive open-world experiences, solidifying its reputation in the industry. Additionally, its evolution from Illusion Softworks to 2K Czech reflects broader trends in game development, including acquisitions by major publishers and the globalization of the industry.

## Notable For
- Developing *Mafia II*, a critically acclaimed open-world crime game.
- Being one of the most prominent game studios in the **Czech Republic**.
- Its acquisition by **2K** in **2007**, marking a shift from an independent studio to a subsidiary of a major publisher.
- Operating under multiple names, including **Illusion Softworks** and **Silver Wish Games**, before rebranding.
- Consistently generating revenue in the tens of millions of CZK, showcasing financial stability in the competitive gaming market.

## Body
### History and Founding
2K Czech was originally founded in **1997** as **Illusion Softworks** by **Jan Kudera** and **Petr Vochozka** in **Prague, Czech Republic**. The studio initially operated under this name until **2008**, when it rebranded to **2K Czech** following its acquisition by **2K** in **2007**. Before the acquisition, the studio was also known as **Silver Wish Games**.

### Acquisition and Ownership
In **2007**, **2K** (a subsidiary of **Take-Two Interactive**) acquired 100% ownership of the studio. Prior to this, the company was owned by its founders, with **Jan Kudera** holding a **56%** stake and **Petr Vochozka** holding **34%**. The acquisition marked a significant shift, integrating the studio into a larger global publishing network.

### Headquarters and Legal Structure
The company’s headquarters are located in **Brno, Czech Republic**, in the **Tuřanka** district (postal code **627 00**). It operates as a **společnost s ručením omezeným** (limited liability company) since **April 1, 2011**, having previously been structured as an **akciová společnost** (joint-stock company).

### Financial Performance
- **2019 Revenue**: **178.15 million CZK** (fiscal year), with a **net profit of 1.745 million CZK**.
- **2018 Revenue**: **127.734 million CZK**, with a **net loss of -1.058 million CZK**.
- **Total Assets (2019)**: **231.779 million CZK**.
- **Total Equity (2019)**: **137.823 million CZK**.

### Workforce
- **2019**: **110 employees** (as of March 31).
- **2018**: **95 employees** (as of March 31).
- **2010**: **188 employees** (as of October).

### Notable Games and Projects
- *Mafia II* (2010) – A major open-world crime game set in a fictional 1940s–1950s American city.
- *Jimmy's Vendetta* – Downloadable content (DLC) for *Mafia II*, expanding the game’s storyline.

### Industry Impact
2K Czech has contributed to the growth of the **Czech video game industry**, demonstrating that studios from Central Europe can compete on a global scale. Its work on the *Mafia* series has been particularly influential, blending narrative depth with open-world gameplay. The studio’s acquisition by 2K also highlights the trend of major publishers acquiring talented regional developers to expand their portfolios.

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## References

1. LastDodo
2. [Source](https://or.justice.cz/ias/ui/vypis-sl-detail?dokument=59375784&subjektId=393823&spis=761951)
3. Access to Registers of Economic Subjects
4. Freebase Data Dumps. 2013
5. Quora
6. [Source](https://golden.com/wiki/2K_Czech-XKMDKW)
7. [Seznam datových schránek : Právnické osoby. Ministry of the Interior](https://www.mojedatovaschranka.cz/sds/datafile?format=xml&service=seznam_ds_po)
8. VideoGameGeek